The Exodus Project: The Ultimate Guide for the Dedicated Science Fiction Enthusiast.
For a specific breed of science-fiction fan, the unveiling of Exodus stood as the biggest reveal from a recent gaming awards ceremony. It's worth noting, those very fans may not have grasped its full significance during the initial showcase.
Exodus, the debut title from a recently established studio staffed with former talent from a renowned RPG developer, was initially teased a couple of years prior. At the latest event, the development team provided an targeted release window of 2027, accompanied by a spectacle-filled trailer. Ahead of this showcase, the studio's leadership elaborated on some of the grounded scientific theories that serve as the basis for the game's universe: relativistic time effects, genetic alteration, and interstellar colonization. These are all inherently dense ideas, which are particularly tough to convey in a brief, showy trailer.
“It's a shame some of those intriguing and novel ideas were shown in the trailer. What I perceived was ‘standard man in space,’” wrote one observer. Another replied, “All I got was ‘we have a well-known space opera RPG at home.’” Responses in fan hubs were correspondingly varied.
The trailer's focus undoubtedly makes sense from a marketing standpoint. When trying to make an impact during a lengthy deluge of game announcements, what has broader appeal: A team contemplating the intricacies of relativity? Or enormous robots blowing up while more giant robots shoot plasma from their armor? However, in choosing visual bombast, the developers omitted to include the more nuanced details that make Exodus one of the more promising hard sci-fi games on the horizon. Let's break it down.
Evolved or Alien?
Does Exodus contain aliens? Yes. The answer is nuanced. Look at that scene near the beginning of the trailer, featuring a bipedal figure with metallic skin and technological components integrated into their body. That was certainly an alien, right? Ultimately hinges on your interpretation regarding one of the game's major thematic dilemmas: If you applied incremental change philosophy to the human DNA, is what results still human?
“We want the Celestials... for a player who isn't invest significant amounts of time into learning the backstory, to still grasp the basic premise that they're transhuman descendants, understand that they’re an opposing force you have to confront... But also, at the end of the day, make sure it's fun and that they're compelling and that they are satisfying to challenge,” explained the studio's general manager.
Grasping how these otherworldly beings aren't strictly aliens requires wrestling with enormous expanses of both the galaxy and time. Time dilation — the relativistic effect that time moves slower for faster-moving objects — is an operative scientific basis of Exodus’ fictional framework. Here are the essentials: Humanity evacuates a desiccated Earth in the 23rd century for a remote corner of the Milky Way. Due to time dilation, some human voyagers arrive centuries before others. Those firstcomers radically altered their DNA and adopted the “Celestial” title.
“There’s multiple tiers of evolution. The people who got to the Centauri cluster first... had tens of thousands of years of evolution into the Celestials... They really see unaltered humans as fundamentally primitive, inferior, not really suitable for the upper echelons of society,” stated the game's narrative director.
Exodus is set roughly 40,000 years in the future. Reflect on that scale — that's the equivalent of all of recorded human history multiplied ten times over. Now imagine what humans would evolve into if they spent ten entire human histories pushing the frontiers of biological science. You would never recognize the outcome as human. You might certainly believe you're seeing an alien. The most fearsome strain of Celestial, known as the Mara-Yama, can take multiple forms. Some possess fangs and claws and stand enormously tall. Others are protected in exoskeletons. According to expanded universe lore, when Mara-Yama travel between stars, their physical forms can break down into little more than a collection of organs attached to a head.
Building a Sci-Fi Canon
Amidst the pyrotechnics, beam attacks, and combat creatures, you might have caught snippets of otherworldly technology in the trailer. The protagonist, Jun Aslan, uses a shiny machine that produces a violet glow. A spaceship accelerates into a portal and disappears at relativistic velocity. This all seems beyond human understanding, the kind of tech attributed to a highly advanced civilization. Yet, these are further examples of concepts that seem alien but are ultimately derived in mankind's own evolution.
Beyond the core development team, the Exodus universe is being expanded by what the narrative lead called a duo of “literary legends.” One celebrated author has already published a massive novel set in the universe, with another planned, while another prolific writer has penned a series of short stories. Enlisting such established science-fiction minds into the project years before the game's release has enabled the studio to develop a dense fictional universe as a framework for the game.
“It was really a joint venture. We had set some foundations, and working with him, he would have ideas... and we would work to see how they all meshed... With someone so talented, you don't want to constrain him. You want to give him room to explore,” the narrative director said of the collaboration.
One interesting scene shows Jun seemingly shape the ground beneath him, creating stone into a temporary bridge. This material, called livestone, reacts to brainwaves from Celestials or a specific human subclass — descendants of later human arrivals who were given certain technologies by the Celestials. Since Jun demonstrates this ability, questions are raised about his status.
“Jun's not specifically a Uranic human... Jun is sort of a modified version, for want of a better term,” clarified the writer, adding that the ability to interface with Celestial technology is a “key part of the game.”
The vast scale of the Exodus setting — both in physical space and historical time — means there is ample room for multiple stories to be told, pulling from the same core lore without causing interference.
Tales of Time and Loss
Although Exodus has been on the radar for a couple of years and is still distant, several stories have already been told within its universe. The first major novel delves into the connection between a Uranic human and a woman whose ship arrived many millennia later than planned, making Celestials completely alien to her experience. An episode of a sci-fi anthology tells a poignant story about a father chasing his daughter across star systems, with time dilation causing profound effects on their family; by the time he finds her, she has experienced many years.
The game itself is centered on “Jun’s story,” set on the planet Lidon — a world mostly left by Celestials that has become a bastion. A consuming plague known as “the Rot” has begun destroying everything, including essential life support systems, and Jun must master his Celestial-like powers to {find a solution|stop